![]() ![]() It’s a nice bonus that LuaSocket also allows a UDP or TCP server depending on how it is started. That’s right, the Python Server is simply not needed now and companion tools may directly connect to the socket. I fixed that for Linux PC by side-loading the library LuaSocket and starting a socket server directly in X4. ![]() This is loosely based on the Python Pipe Server mod for X4 that is sadly Windows only using Named Pipes. A DIY Joystick (My Primary Buffer Panel).My DIY cockpit for X4: Foundations (on Linux PC) This is a demonstration of my simulated cockpit made from cardboard on a budget usually used to play Elite Dangerous now also used for X4: Foundations. Serial.I hacked a mod for X4: Foundations to get ship telemetry and targeting data to my “Primary Buffer Panel” via a socket. Serial.println("NACK on transmit of address") When the return value is “3”, the received NACK indicates a data transmission error. If the slave device successfully received the previous byte, it sends an ACK. A value of “4” means another error. The value “5” is received in case of timeout. The value “ 2 ” is the received NACK when the slave address is transmitted. An acknowledgment bit is sent after every sent byte. This AKC/NACK bit is used by the slave device to indicate whether it has successfully received the previous byte. After sending the slave address, when the master sends the address of the slave it wants to communicate with, a slave that recognizes its address sends an ACK. This tells the master that the slave you want to reach is actually on the bus. If no slave device recognizes the address, the result is NACK. In this case, the master interrupts communication because there is no one to talk to. If the return value is “ 0 ”, it means the transfer was successful. “ 1 ” indicates that the data is too long to fit in the transfer buffer. The return value of the Wire.endTransmission() function can be useful, for example, when debugging. these values can be: If the parameter is false , Wire.endTransmission() sends a restart message after the transmission, so the I2C bus remains busy. This allows the current master device to send additional messages and prevents another master from taking over the I2C bus. If the parameter is true , Wire.endTransmission() sends a stop message after the transmission, releasing the I2C bus. ![]()
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